[1]
Pratama, L.N.A. and Rusminah, R. 2024. Pengaruh Electronic Word of Mouth dan Perceived Ease of Use Terhadap Keputusan Pembelian Video Game pada Platform Steam. ALEXANDRIA (Journal of Economics, Business, & Entrepreneurship). 5, 1 (Apr. 2024), 119–124. DOI:https://doi.org/10.29303/alexandria.v5i1.579.